#0190 · Long Tail Pokémon
Aipom
Community tiers (you can vote in all four)
Classic
Rank #446 · 9 votes · median C
Your vote
Rank #323 · 10 votes · median A
Your vote
Endless
Your vote
Your vote
Tier history
10 recorded changes · 9 votes
Moved B → A 15 days ago
7 recorded changes · 1 vote
Game data
Abilities
- Run Away
Enables a sure getaway from wild Pokémon, as well as ignoring any effect that would usually prevent the Pokémon from switching out.
- Pickup
The Pokémon may pick up an item another Pokémon used during a battle, even if it did not participate.
- Skill LinkHidden
The Pokémon’s multistrike moves always hit the max amount of times.
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
Egg moves
- Rock BlastRockPhysical25 pow · 90%
The user attacks by hurling hard rocks at the target. This move hits 2-5 times in a row.
- Storm ThrowFightingPhysical60 pow · 100%
The user attacks by striking the target with a fierce blow. This move always lands a critical hit.
- Fake OutNormalPhysical40 pow · 100%
This attack hits first and makes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.
- Swords DanceNormalStatus— · —Rare egg move
A frenetic dance to uplift the fighting spirit. This sharply boosts the user’s Attack stat.
Base stats
Aipom · BST 360
Ambipom · BST 482
Unlock costs
Candy needed for a cost-2 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Aipom eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 50
Expensive starters ask for fewer candies, but earn them far more slowly: Aipom needs 50 friendship per candy, while a cost-1 starter earns one every 25.