#0412 · Bagworm Pokémon
Burmy
Community tiers (you can vote in all four)
Classic
Rank #497 · 6 votes · median C
Your vote
Rank #546 · 11 votes · median C
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Endless
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Tier history
3 recorded changes · 6 votes
8 recorded changes · 11 votes
7 recorded changes · 1 vote
Game data
Abilities
- Shed Skin
The Pokémon has a 30% chance of curing its own status conditions at the end of every turn by shedding its skin.
- OvercoatHidden
The Pokémon takes no damage from sandstorms or hail, and is immune to moves and Abilities involving powder or spores.
If the Pokémon has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. The Pokémon is also immune to one-hit KO moves.
Different passives in this line: Mothim: Speed Boost
Egg moves
- Fiery DanceFireSpecial80 pow · 100%
Cloaked in flames, the user dances and attacks the target. This move has a 50% chance of boosting the user’s Sp. Atk stat.
- Defend OrderBugStatus— · —
The user calls out its underlings to shield its body, boosting its Defense and Sp. Def stats.
- Heal OrderBugStatus— · —
The user calls out its underlings to heal it, restoring ½ of its max HP.
- Sappy SeedGrassPhysical100 pow · 90%Rare egg move
The user grows a gigantic stalk that scatters seeds to attack the target. At the end of every turn, ⅛ of the target’s max HP gets absorbed by the user or any Pokémon that takes its place in battle.
Base stats
Burmy · BST 224
Mothim · BST 424
BST in this line: Burmy 224 · Mothim 424 · Wormadam 424
Unlock costs
Candy needed for a cost-2 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Burmy eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 50
Expensive starters ask for fewer candies, but earn them far more slowly: Burmy needs 50 friendship per candy, while a cost-1 starter earns one every 25.