#0885 · Lingering Pokémon
Dreepy
Community tiers (you can vote in all four)
Classic
Rank #38 · 8 votes · median S
Your vote
Rank #54 · 14 votes · median S
Your vote
Endless
Your vote
Your vote
Tier history
7 recorded changes · 8 votes
9 recorded changes · 14 votes
7 recorded changes · 4 votes
Game data
Abilities
- Clear Body
The Pokémon’s stats cannot be lowered by other Pokémon’s moves or Abilities.
- Infiltrator
When using its moves, the Pokémon ignores the effects of targets’ Light Screen, Reflect, Aurora Veil, Safeguard, and substitutes.
- Cursed BodyHidden
When the Pokémon takes damage from a move, the attacker has a 30% chance to have whichever move it last used disabled for 4 turns.
Boosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
Different passives in this line: Drakloak: Parental Bond, Dragapult: Parental Bond
Egg moves
- Spirit ShackleGhostPhysical90 pow · 100%
The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from fleeing or switching out of battle.
- Power-Up PunchFightingPhysical40 pow · 100%
The user attacks targets with a punch that will make its own fist tougher. This boosts the user’s Attack stat.
- Fire LashFirePhysical90 pow · 100%
The user strikes the target with a burning lash. This also lowers the target’s Defense stat.
- Dire ClawPoisonPhysical80 pow · 100%Rare egg move
The user lashes out at the target with ruinous claws. This move has a 30% chance of leaving the target poisoned, paralyzed, or asleep.
Base stats
Dreepy · BST 270
Dragapult · BST 600
BST in this line: Dreepy 270 · Drakloak 410 · Dragapult 600
Unlock costs
Candy needed for a cost-4 starter:
- Passive ability
- 30 🍬
- Cost reductions
- 15 / 40 🍬
- Same-species egg
- 20 🍬
- The price only drops once you have hatched enough Dreepy eggs: 18 🍬 after 15 hatches, 15 🍬 after 30 hatches, 10 🍬 after 60 hatches.
- Friendship needed per candy
- 100
Expensive starters ask for fewer candies, but earn them far more slowly: Dreepy needs 100 friendship per candy, while a cost-1 starter earns one every 25.