Community tiers (you can vote in all four)
Classic
Rank #216 · 7 votes · median A
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Rank #225 · 10 votes · median A
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Endless
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Tier history
5 recorded changes · 7 votes
10 recorded changes · 10 votes
7 recorded changes · 1 vote
Game data
Abilities
- Toxic Chain
When the Pokémon hits a target with a move, the target has a 30% chance of being badly poisoned from the power of the Pokémon’s toxic chain.
- TechnicianHidden
Boosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
The Pokémon’s Normal-type moves become Fairy-type moves and their power is boosted by 20%.
Egg moves
- Barb BarragePoisonPhysical60 pow · 100%
The user launches countless toxic barbs to inflict damage. This move has a 50% chance of poisoning the target. This move’s power is doubled if the target is already poisoned.
- BonemerangGroundPhysical50 pow · 90%
The user throws the bone it holds. The bone loops around to damage the target twice—coming and going.
- Triple AxelIcePhysical20 pow · 90%
A consecutive three-kick attack that increases in power by 20 with each successive hit. When one kick misses, the move ends.
- Victory DanceFightingStatus— · —Rare egg move
The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Base stats
Fezandipiti · BST 555
Unlock costs
Candy needed for a cost-5 starter:
- Passive ability
- 25 🍬
- Cost reductions
- 12 / 35 🍬
- Same-species egg
- 18 🍬
- The price only drops once you have hatched enough Fezandipiti eggs: 16 🍬 after 15 hatches, 13 🍬 after 30 hatches, 9 🍬 after 60 hatches.
- Friendship needed per candy
- 150
Expensive starters ask for fewer candies, but earn them far more slowly: Fezandipiti needs 150 friendship per candy, while a cost-1 starter earns one every 25.