Community tiers (you can vote in all four)
Classic
Rank #7 · 12 votes · median SS
Your vote
Rank #7 · 25 votes · median SS
Your vote
Endless
Your vote
Rank #10 · 9 votes · median S
Your vote
Tier history
6 recorded changes · 12 votes
8 recorded changes · 25 votes
10 recorded changes · 4 votes
6 recorded changes · 9 votes
Game data
Abilities
- Drought
Summons harsh sunlight for 5 turns when the Pokémon enters a battle. Powers up Fire-type moves by 50% and halves the damage of Water-type moves.
The Pokémon’s moves are unaffected by the Ability of the target, with certain exceptions.
Egg moves
- Stone AxeRockPhysical65 pow · 90%
The user swings its stone axes at the target, leaving behind stone splinters that float around the opposing team. Any Pokémon that switch into battle will take damage equal to ⅛ of their max HP. The damage of these rocks differ depending on the Pokémon’s type matchup with the Rock type.
- Solar BladeGrassPhysical125 pow · 100%
The user gathers light on the first turn, then fills a blade with the light’s energy and attacks on the next turn. In harsh sunlight, the user can attack immediately. This move’s power is halved in any other weather condition.
- Morning SunNormalStatus— · —
The user bathes in the pleasant rays of the sun, restoring ½ of its max HP. In harsh sunlight, ⅔ of its max HP will be restored instead. In all other weather conditions, ¼ of its max HP will be restored instead.
- Sacred FireFirePhysical100 pow · 95%Rare egg move
The target is razed with a mystical fire of great intensity. This move has a 50% chance of burning the target and thaws out the user if it is frozen.
Base stats
Groudon · BST 670
Unlock costs
Candy needed for a cost-9 starter:
- Passive ability
- 10 🍬
- Cost reductions
- 5 / 15 🍬
- Same-species egg
- 10 🍬
- The price only drops once you have hatched enough Groudon eggs: 9 🍬 after 10 hatches, 7 🍬 after 20 hatches, 5 🍬 after 40 hatches.
- Friendship needed per candy
- 450
Expensive starters ask for fewer candies, but earn them far more slowly: Groudon needs 450 friendship per candy, while a cost-1 starter earns one every 25.