#0440 · Playhouse Pokémon
Happiny
Community tiers (you can vote in all four)
Classic
Rank #452 · 6 votes · median C
Your vote
Rank #410 · 9 votes · median B
Your vote
Endless
Your vote
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Tier history
8 recorded changes · 6 votes
9 recorded changes · 9 votes
7 recorded changes · 1 vote
Game data
Abilities
- Natural Cure
The Pokémon’s status conditions are cured when it switches out of battle.
- Serene Grace
Doubles the likelihood of additional effects occurring when the Pokémon uses its moves. This does not affect items.
- Friend GuardHidden
Reduces the damage allies take by 25%.
When the Pokémon enters a battle, it showers its ally with hospitality, restoring ¼ of its ally’s max HP.
Different passives in this line: Chansey: Friend Guard, Blissey: Fur Coat
Egg moves
- Cotton GuardGrassStatus— · —
The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat.
- Seismic TossFightingPhysical— · 100%
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
- Sizzly SlideFirePhysical60 pow · 100%
The user cloaks itself in fire and charges at the target. This also burns the target.
- Revival BlessingNormalStatus— · —Rare egg move
The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon’s max HP.
Base stats
Happiny · BST 220
Blissey · BST 540
BST in this line: Happiny 220 · Chansey 450 · Blissey 540
Unlock costs
Candy needed for a cost-2 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Happiny eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 50
Expensive starters ask for fewer candies, but earn them far more slowly: Happiny needs 50 friendship per candy, while a cost-1 starter earns one every 25.