#0992 · Paradox Pokémon
Iron Hands
Community tiers (you can vote in all four)
Classic
Rank #112 · 7 votes · median A
Your vote
Rank #133 · 10 votes · median S
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Endless
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Tier history
Moved A → B 21 days ago
7 recorded changes · 10 votes
7 recorded changes · 1 vote
Game data
Abilities
- Quark Drive
Boosts the Pokémon’s most proficient stat on Electric Terrain by 30%, or 50% if the stat boosted is its Speed stat.
Boosts the power of the Pokémon’s punching moves by 20%.
Egg moves
- Drain PunchFightingPhysical75 pow · 100%
The user attacks with an energy-draining punch. The user’s HP is restored by ½ of the damage dealt by this move.
- Bulk UpFightingStatus— · —
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
- Plasma FistsElectricPhysical100 pow · 100%
The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
- Ice HammerIcePhysical100 pow · 90%Rare egg move
The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user’s Speed stat.
Base stats
Iron Hands · BST 570
Unlock costs
Candy needed for a cost-6 starter:
- Passive ability
- 20 🍬
- Cost reductions
- 10 / 30 🍬
- Same-species egg
- 15 🍬
- The price only drops once you have hatched enough Iron Hands eggs: 13 🍬 after 15 hatches, 11 🍬 after 30 hatches, 7 🍬 after 60 hatches.
- Friendship needed per candy
- 200
Expensive starters ask for fewer candies, but earn them far more slowly: Iron Hands needs 200 friendship per candy, while a cost-1 starter earns one every 25.