Community tiers (you can vote in all four)
Classic
Rank #504 · 6 votes · median D
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Rank #526 · 10 votes · median C
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Endless
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Tier history
Moved B → C 21 days ago
9 recorded changes · 10 votes
7 recorded changes · 1 vote
Game data
Abilities
- Run Away
Enables a sure getaway from wild Pokémon, as well as ignoring any effect that would usually prevent the Pokémon from switching out.
- Unburden
Doubles the Pokémon’s Speed stat when its held item is consumed or lost.
- StakeoutHidden
Doubles the damage dealt to a target that has just switched into battle.
The Pokémon steals the held item from any target it hits with a move.
Egg moves
- Baddy BadDarkSpecial80 pow · 95%
The user acts bad and attacks the target. A wondrous wall of light is put up to halve the damage taken from physical moves. In Double Battles, this damage is reduced by ⅓ instead.
- Mystical FireFireSpecial75 pow · 100%
The user attacks by breathing a special kind of searing flame. This also lowers the target’s Sp. Atk stat.
- Sparkly SwirlFairySpecial120 pow · 85%
The user attacks the target by wrapping it with a whirlwind of an overpowering scent. This also cures the status conditions of all its fellow party Pokémon and allies.
- Make It RainSteelSpecial120 pow · 95%Rare egg move
The user attacks by throwing out a mass of coins. This harshly lowers the user’s Sp. Atk stat. If a target is successfully struck, you will earn money after the battle.
Base stats
Nickit · BST 245
Thievul · BST 455
Unlock costs
Candy needed for a cost-1 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Nickit eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 25
Expensive starters ask for fewer candies, but earn them far more slowly: Nickit needs 25 friendship per candy, while a cost-1 starter earns one every 25.