#0046 · Mushroom Pokémon
Paras
Community tiers (you can vote in all four)
Classic
Rank #557 · 8 votes · median D
Your vote
Rank #561 · 15 votes · median C
Your vote
Endless
Your vote
Rank #95 · 6 votes · median D
Your vote
Tier history
6 recorded changes · 8 votes
9 recorded changes · 15 votes
6 recorded changes · 6 votes
Game data
Abilities
- Effect Spore
When the Pokémon is hit by a contact move, the attacker has a 30% chance of being poisoned, paralyzed, or put to sleep. Grass-type Pokémon are unaffected.
- Dry Skin
Restores ¼ of the Pokémon’s max HP when hit by Water-type moves or ⅛ of its max HP at the end of every turn in rain. However, the Pokémon receives 25% more damage from Fire-type moves and loses ⅛ of its max HP at the end of every turn in harsh sunlight.
- DampHidden
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct or dealing damage with Aftermath.
Increases the priority of the Pokémon’s healing moves by 3 stages.
Egg moves
- Sappy SeedGrassPhysical100 pow · 90%
The user grows a gigantic stalk that scatters seeds to attack the target. At the end of every turn, ⅛ of the target’s max HP gets absorbed by the user or any Pokémon that takes its place in battle.
- Horn LeechGrassPhysical75 pow · 100%
The user drains the target’s energy with its horns. The user’s HP is restored by ½ of the damage dealt by this move.
- CrabhammerWaterPhysical100 pow · 95%
The target is hammered with a large pincer. This move’s critical-hit ratio is boosted by 1 stage.
- Bitter BladeFirePhysical90 pow · 100%Rare egg move
The user attacks by focusing all its bitter feelings toward this world into the tip of its blade. The user’s HP is restored by ½ of the damage dealt by this move.
Base stats
Paras · BST 285
Parasect · BST 405
Unlock costs
Candy needed for a cost-2 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Paras eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 50
Expensive starters ask for fewer candies, but earn them far more slowly: Paras needs 50 friendship per candy, while a cost-1 starter earns one every 25.