#0821 · Tiny Bird Pokémon
Rookidee
Community tiers (you can vote in all four)
Classic
Rank #193 · 7 votes · median B
Your vote
Rank #149 · 12 votes · median A
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Endless
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Tier history
5 recorded changes · 7 votes
12 recorded changes · 12 votes
7 recorded changes · 1 vote
Game data
Abilities
- Keen Eye
The Pokémon’s keen eyes prevent its accuracy from being lowered and ignore changes to targets’ evasiveness.
- Unnerve
Unnerves opposing Pokémon and makes them unable to eat Berries.
- Big PecksHidden
The Pokémon’s Defense stat cannot be lowered by other Pokémon’s moves or Abilities.
Increases the priority of the Pokémon’s Flying-type moves by 1 stage while its HP is full.
Different passives in this line: Corviknight: Iron Barbs
Egg moves
- RoostStatus— · —
The user lands and rests its body, restoring ½ of its max HP. If the user is a Flying type, it will lose the Flying type for the turn.
- Body PressFightingPhysical80 pow · 100%
The user attacks by slamming its body into the target. The damage dealt by this move is determined using the user’s Defense stat instead of its Attack stat.
- King’s ShieldSteelStatus— · —
The user takes a defensive stance while it protects itself from damage. Any attackers that use contact moves against the user during this turn will have their Attack stats lowered. With each consecutive use, this move’s chance of success becomes ⅓ of what it was before.
- Behemoth BashSteelPhysical100 pow · 100%Rare egg move
The user’s body becomes a firm shield and slams into the target fiercely.
Base stats
Rookidee · BST 245
Corviknight · BST 495
BST in this line: Rookidee 245 · Corvisquire 365 · Corviknight 495
Unlock costs
Candy needed for a cost-3 starter:
- Passive ability
- 35 🍬
- Cost reductions
- 20 / 50 🍬
- Same-species egg
- 25 🍬
- The price only drops once you have hatched enough Rookidee eggs: 22 🍬 after 20 hatches, 18 🍬 after 40 hatches, 12 🍬 after 80 hatches.
- Friendship needed per candy
- 75
Expensive starters ask for fewer candies, but earn them far more slowly: Rookidee needs 75 friendship per candy, while a cost-1 starter earns one every 25.