#0722 · Grass Quill Pokémon
Rowlet
Community tiers (you can vote in all four)
Classic
Rank #402 · 5 votes · median C
Your vote
Rank #287 · 10 votes · median A
Your vote
Endless
Your vote
Your vote
Tier history
2 recorded changes · 5 votes
Moved B → A 26 days ago
7 recorded changes · 1 vote
Game data
Abilities
- Overgrow
Boosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to ⅓ or less of its max.
- Long ReachHidden
None of the moves used by the Pokémon are considered contact moves.
Boosts the Pokémon’s Attack stat if Tailwind takes effect or if the Pokémon is hit by a wind move. The Pokémon also takes no damage from wind moves.
Different passives in this line: Hisuian Decidueye: Super Luck, Decidueye: Tinted Lens
Egg moves
- Thousand ArrowsGroundPhysical90 pow · 100%
The user attacks by generating countless arrows from its internal energy and raining them down upon targets. This move can hit opposing Pokémon that are in the air, including those using Fly, Bounce, or Sky Drop, knocking them down to the ground.
- Stone EdgeRockPhysical100 pow · 80%
The user stabs the target with sharpened stones. This move’s critical-hit ratio is boosted by 1 stage.
- First ImpressionBugPhysical100 pow · 100%
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
- Victory DanceFightingStatus— · —Rare egg move
The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Base stats
Rowlet · BST 320
Hisuian Decidueye · BST 530
BST in this line: Rowlet 320 · Dartrix 420 · Hisuian Decidueye 530 · Decidueye 530
Unlock costs
Candy needed for a cost-3 starter:
- Passive ability
- 35 🍬
- Cost reductions
- 20 / 50 🍬
- Same-species egg
- 25 🍬
- The price only drops once you have hatched enough Rowlet eggs: 22 🍬 after 20 hatches, 18 🍬 after 40 hatches, 12 🍬 after 80 hatches.
- Friendship needed per candy
- 75
Expensive starters ask for fewer candies, but earn them far more slowly: Rowlet needs 75 friendship per candy, while a cost-1 starter earns one every 25.