#0403 · Flash Pokémon
Shinx
Community tiers (you can vote in all four)
Classic
Rank #382 · 6 votes · median C
Your vote
Rank #326 · 10 votes · median A
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Endless
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Tier history
3 recorded changes · 6 votes
Moved B → A 24 days ago
7 recorded changes · 1 vote
Game data
Abilities
- Rivalry
The Pokémon’s competitive spirit boosts the power of its moves by 25% against targets of the same gender, and lowers it by 25% against targets of the opposite gender. The power remains the same as usual if either Pokémon’s gender is unknown.
- Intimidate
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
- GutsHidden
It’s so gutsy that having a status condition boosts the Pokémon’s Attack stat by 50%. Being burned does not halve the damage dealt by the Pokémon’s physical moves.
Boosts the Pokémon’s Speed stat at the end of every turn.
Egg moves
- Thunderous KickFightingPhysical90 pow · 100%
The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target’s Defense stat.
- Triple AxelIcePhysical20 pow · 90%
A consecutive three-kick attack that increases in power by 20 with each successive hit. When one kick misses, the move ends.
- Zippy ZapElectricPhysical50 pow · 100%
The user attacks the target with bursts of electricity at high speed. This move always goes first and results in a critical hit.
- Bolt StrikeElectricPhysical130 pow · 85%Rare egg move
The user surrounds itself with a great amount of electricity and charges the target. This move has a 20% chance of paralyzing the target.
Base stats
Shinx · BST 263
Luxray · BST 523
BST in this line: Shinx 263 · Luxio 363 · Luxray 523
Unlock costs
Candy needed for a cost-2 starter:
- Passive ability
- 40 🍬
- Cost reductions
- 25 / 60 🍬
- Same-species egg
- 30 🍬
- The price only drops once you have hatched enough Shinx eggs: 27 🍬 after 20 hatches, 22 🍬 after 40 hatches, 15 🍬 after 80 hatches.
- Friendship needed per candy
- 50
Expensive starters ask for fewer candies, but earn them far more slowly: Shinx needs 50 friendship per candy, while a cost-1 starter earns one every 25.