#0772 · Synthetic Pokémon
Type: Null
Community tiers (you can vote in all four)
Classic
Rank #302 · 7 votes · median C
Your vote
Rank #180 · 9 votes · median A
Your vote
Endless
Your vote
Your vote
Tier history
7 recorded changes · 7 votes
8 recorded changes · 9 votes
7 recorded changes · 1 vote
Game data
Abilities
- Battle Armor
Hard armor protects the Pokémon from critical hits.
The Pokémon’s stats cannot be lowered by other Pokémon’s moves or Abilities.
Different passives in this line: Silvally: Adaptability
Egg moves
- Dire ClawPoisonPhysical80 pow · 100%
The user lashes out at the target with ruinous claws. This move has a 30% chance of leaving the target poisoned, paralyzed, or asleep.
- RecoverNormalStatus— · —
The user regenerates its cells, restoring ½ of its max HP.
- Combat TorqueFightingPhysical100 pow · 100%
The user rams into the target with great force. This move has a 30% chance of paralyzing the target.
- No RetreatFightingStatus— · —Rare egg move
The user puts everything on the line and boosts its Attack, Defense, Sp. Atk, Sp. Def, and Speed stats. In exchange, the user loses the ability to flee or be switched out of battle. Can only be used once per time the user enters battle.
Base stats
Type: Null · BST 534
Silvally · BST 570
Unlock costs
Candy needed for a cost-5 starter:
- Passive ability
- 25 🍬
- Cost reductions
- 12 / 35 🍬
- Same-species egg
- 18 🍬
- The price only drops once you have hatched enough Type: Null eggs: 16 🍬 after 15 hatches, 13 🍬 after 30 hatches, 9 🍬 after 60 hatches.
- Friendship needed per candy
- 150
Expensive starters ask for fewer candies, but earn them far more slowly: Type: Null needs 150 friendship per candy, while a cost-1 starter earns one every 25.