Community tiers (you can vote in all four)
Classic
Rank #470 · 7 votes · median C
Your vote
Rank #155 · 12 votes · median A
Your vote
Endless
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Tier history
3 recorded changes · 7 votes
7 recorded changes · 12 votes
7 recorded changes · 1 vote
Game data
Abilities
- Immunity
The Pokémon’s immune system prevents it from being poisoned or badly poisoned.
- Toxic BoostHidden
When the Pokémon is poisoned or badly poisoned, the power of its physical moves is boosted by 50%.
If poisoned or badly poisoned, the Pokémon has ⅛ of its max HP restored at the end of every turn instead of losing HP.
Egg moves
- Fake OutNormalPhysical40 pow · 100%
This attack hits first and makes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.
- High HorsepowerGroundPhysical95 pow · 95%
The user fiercely attacks the target using its entire body.
- Extreme SpeedNormalPhysical80 pow · 100%
The user charges the target at blinding speed. This move always goes first.
- Tidy UpNormalStatus— · —Rare egg move
The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats.
Base stats
Zangoose · BST 458
Unlock costs
Candy needed for a cost-4 starter:
- Passive ability
- 30 🍬
- Cost reductions
- 15 / 40 🍬
- Same-species egg
- 20 🍬
- The price only drops once you have hatched enough Zangoose eggs: 18 🍬 after 15 hatches, 15 🍬 after 30 hatches, 10 🍬 after 60 hatches.
- Friendship needed per candy
- 100
Expensive starters ask for fewer candies, but earn them far more slowly: Zangoose needs 100 friendship per candy, while a cost-1 starter earns one every 25.